Tuesday, March 30, 2010

Online Play Review

Army of Two: The 40th Day features an online multiplayer game mode, something new to the series, but for a game that is focused on co-op teamwork this component seems unusually out of place. Sure, the two-on-two deathmatches are fun and trying to flank the opposing team can get interesting at times, but there are never enough fun moments to outweigh the amounts of boredom. The online gameplay really adds another level of focus and strategy needed to accommodate for human vs. human interaction. Also, the levels are stripped down making them smaller and more confined than in the single player and the weapon customization is completely gone as well. What are left are four players shooting it out in an area no bigger than an average sized office building with generic weapon sets that both teams have to use. What makes things worse is that online play is hampered by slowdowns and lag, which make it frustrating when your ready to destroy your friends via the web. The online experience is a welcome change for those players looking to take a break from the single player, but don’t go into it looking for solid gameplay equivalent to that of the campaign.

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